Welcome to Empirical Purple

A blog by Simon Brady to cover a surprisingly wide range of geekiness, in a combination that no-one else does quite the same way. Probably. Either that, or it'll just be Simon talking about the likes of Football (usually the Soccer variety), PC & Tabletop Gaming, WWE, Movies, Music and occasionally even my actual job of Graphic Design, depending on what I'm up to in the world.

Sunday, January 16, 2011

The Daily Grind

In some games, you need (or at least feel the need) to go and kill the same bad guys over and over again, or repeat the same quest endlessly, in order to level up.

How well I remember in Star Wars Galaxies, for instance, running around with my Jedi killing infinite amounts of massive evil spider things, just because it was easier than the XP gained from quests.

Thankfully, in World of Warcraft, the XP you get from following the natural quest progression is weighted just right to get you through the levels - when you add in the extra percentages for Guild bonuses, heirlooms and being rested, you can really fly through the levels.

One thing where you do still have to grind, though, is faction reputation. Whether it's for the Achievement itself if being Exalted with a certain faction, or the fact that vendor discounts and cool items become available when a certain group of NPCs think you're awesome.

Fortunately, Blizzard saw this one coming and invented Dailies. Daily quests, of which you can do 25 each day, are the same quest, from the same NPC, to do the same thing, every day. Simples. The Dailies I'm doing at the moment are all about getting reputation with the Argent Crusade, rather than leveling up from 81, where I am at the moment, to 85, the cap.

It's all still a bit of grind, though.

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