Welcome to Empirical Purple

A blog by Simon Brady to cover a surprisingly wide range of geekiness, in a combination that no-one else does quite the same way. Probably. Either that, or it'll just be Simon talking about the likes of Football (usually the Soccer variety), PC & Tabletop Gaming, WWE, Movies, Music and occasionally even my actual job of Graphic Design, depending on what I'm up to in the world.

Thursday, January 05, 2012


Brain no worky-worky now.

Described as 'the world's speediest game', Blink (by Mattel) is pretty much Snap for grown-ups. The rules are simple - you each get half the deck, take three cards into your hand, and flip the top of your deck face up.

Then, you match up either shapes (stars, feardrops, triangles, flowers or lightning bolts), colours (yellow, green, blue, grey, red), or number of symbols on the card (from 1 to five) and empty the cards in your hand as quickly as possible.

First one with no cards left wins. Simple, huh? Well.

Lightning quick reactions are required (if not always available) to make those split second link-ups between colours, shapes and numbers as you race to get rid of your 30 cards the fastest.

After a bit of getting used to and trying to find a rythmn, the games come quick and fast, and it's funny how incredibly competitive such a simple game becomes as the cards fly across the table onto one of two piles. Having played it for an hour or so, winner-stays-on style, I was exhausted, both mentally and physically. And I hardly won any of the games!

Well recommended, and at only around £8 for the deck and handy metal travel tin, this may be something to purchase for those random days and nights when something needs to be played. Fast.

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